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Mini Motorways

Played 11–12 October 2019 on Apple Arcade

Cool premise, but lacks depth. I hate playing armchair designer, but I think this game needed a few obvious extra features:

  • More achievements for each city. Why make lists called “Achievements” if they’re all limited to one item? I was expecting more stuff to unlock as I played.
  • A gallery of what your cities looked like at their peak, and a way to share that. When you lose, the camera zooms in, so you can’t even take a screenshot of your glorious metropolis.
  • A free build mode. Let me just play around without risk of failure, and let me place buildings myself. The more I played, the more I wanted to just put in a cheat code and build without restrictions, SimCity style.
About star ratings

My ratings are subjective. I’m not aiming for a perfect ranking of comparative artistic merit, just trying to represent how I feel about stuff. Here’s what they mean:

Personal favorite. I simply love it, warts and all.
Something special. Highly recommended.
Good, but unremarkable. I’ll probably forget about it.
A waste of time. Not recommended.
Practically insulting. Soulless garbage. (Rare!)