The Wandering Earth
Watched 11 May 2019
This movie doesn’t know when to calm down. Exhausting!
Watched 11 May 2019
This movie doesn’t know when to calm down. Exhausting!
Nick Heer:
When you think about it, it’s pretty nuts that we allow the automatic execution of whatever code a web developer wrote. We don’t do that for anything else, really — certainly not to the same extent of possibly hundreds of webpages visited daily, each carrying a dozen or more scripts.
Esther Rosenfield:
It’s no coincidence that you never see the comic posted in response to criticism of some understated indie drama or underground Bandcamp musician. You only ever see it used to defend the commercial output of mega-corporations; your Marvel, your Game of Thrones, your Ariana Grande, etc. It’s no surprise, either. A recent development in corporate art is the positioning of it as a cultural underdog, constantly under siege from Haters and Trolls. You see it most with the nerd properties mentioned above. They parry the childhood fear of being bullied for liking nerd stuff into the suggestion that those bullies are still out there, waiting to pounce, and they take the form of everyone who dares to not like the IP in question.
Adrian Roselli:
Underlines, the standard, built-in signifier of hyperlinks, the core feature of the web, are beautiful.
This is objectively true. They are aesthetically one of the most delightful visual design elements ever created.
They represent the ideal of a democratized information system. They are a frail monument to the worldwide reach of ideas and discourse. They are proof of our ascension from trees and swamps, a testament to our species’ intelligence, and a witness to our inevitable downfall.
❤️
Adrian Roselli:
Once major browsers started supporting
<details>&<summary>developers immediately started to play with them to see what sorts of patterns they could enhance or replace. This is a good thing. Experimentation pushes boundaries, improves understanding.However, we need to be careful of christening this new-to-us interaction as the solution to all our coding struggles.
In this 2019 GDC session, Subset Games co-foudner Matthew Davis details the Into the Breach design process from early drafts to the final balancing decisions. Davis dives into years of cut content and iteration to show how Subset Games approached the difficult design challenges of making Into the Breach.
John Gruber:
These companies are trying to usurp the word podcast for one simple reason: people love podcasts. What I think and hope they are missing is that part of what people love about podcasts is the openness. It’s one of the last remaining areas of the internet that works exactly as the internet was intended to work.
Watched 25 April 2019
I was pleasantly surprised by how genuinely funny and creatively consistent this movie is — and it’s clear that everyone was having fun while making it. Pretty great!
Watched 25 April 2019
You can tell that they tried (most of the time), but it’s not as sharp as it clearly thinks it is. Also, they shouldn’t have let Ryan Reynolds pick all the songs.
There are a few CSS techniques for hiding content visually while keeping it accessible to screen readers, but none of them are perfect — and in some cases may even be harmful.
@zellwk has put together a great round-up of the issues.
UPDATE! This approach has bugs. Best solution so far is by @_josephwatkins.
— Zell Liew 🤗 (@zellwk) April 25, 2019
I updated my article with my latest findings: https://t.co/UosivA8R5h https://t.co/Qk2Hzqye67
Brent Simmons:
In a way, it feels like iOS devices are rented, not owned. This is not a criticism: I’m totally fine with that. It’s appropriate for something so very mass-market and so very much built for a networked world.
But what about Macs?
Macs carry the flame for the revolution. They’re the computers we own, right? They’re the astounding, powerful machines that we get to master.
Except that lately, it feels more and more like we’re just renting Macs too, and they’re really Apple’s machines, not ours.
Zeynep Tufekci:
Deep down, behind every “people like you” recommendation is a computational method for distilling stereotypes through data. Even when these methods work, they can help entrench the stereotypes they’re mobilizing. They might easily recommend books about coding to boys and books about fashion to girls, simply by tracking the next most likely click. Of course, that creates a feedback cycle: If you keep being shown coding books, you’re probably more likely to eventually check one out.
Watched 22 April 2019
Fun to watch and kinda cool in a sort of childish, cartoony way. I wish it had learned even further in that direction.
On the 30th anniversary of its release, Marques Brownlee unboxes and explores how the Game Boy came to be, it’s impact on society, and why it’s leaving us feeling so nostalgic.
Watched 20 April 2019
So enamored with the poetry of its own subtext that it fails to make the actual text engaging. The slow, painful lingering is fitting, but at some point it’s too much and there’s not much else there to balance it out — even the action sequences seem drawn out. Starts out pensive, ends up boring. Still, there’s an interesting story there if you can catch it being mumbled at you.
Watched 21 April 2019
Soulless and devoid of artistry. It’s built around social commentary but never in an honest or insightful way — there’s a constant tinge of disdain for the issues it tries to build jokes around. As it goes through the motions of its terrible boilerplate script it is never truly funny or surprising; the most it can muster is being face-palm stupid when it goes for the focus group-approved absurdist humor.
(I thought it was bad.)